详解Pygame 播放电影

  • Post category:Python

使用 Pygame 播放电影需要以下步骤:

  1. 导入 Pygame 模块
import pygame
  1. 初始化 Pygame
pygame.init()
  1. 创建 Pygame 窗口
screen = pygame.display.set_mode((width, height))

其中 widthheight 是窗口的宽和高。

  1. 加载电影文件
movie = pygame.movie.Movie("movie.mp4")

其中 "movie.mp4" 是电影文件的路径。

  1. 播放电影
movie.play()
  1. 显示电影
movie_screen = pygame.Surface(movie.get_size()).convert()
pygame.time.Clock().tick(60)
while movie.get_busy():
    movie_screen.blit(movie.get_surface(), (0, 0))
    screen.blit(movie_screen, (0, 0))
    pygame.display.update()
pygame.quit()

完整的播放电影代码如下:

import pygame

pygame.init()

width, height = 800, 600
screen = pygame.display.set_mode((width, height))
pygame.display.set_caption("Movie Player")

movie = pygame.movie.Movie("movie.mp4")

movie_screen = pygame.Surface(movie.get_size()).convert()
pygame.time.Clock().tick(60)
movie.play()

while movie.get_busy():
    movie_screen.blit(movie.get_surface(), (0, 0))
    screen.blit(movie_screen, (0, 0))
    pygame.display.update()

pygame.quit()

下面是两个示例:

  1. 在 Pygame 窗口播放电影
import pygame

pygame.init()

width, height = 800, 600
screen = pygame.display.set_mode((width, height))
pygame.display.set_caption("Movie Player")

movie = pygame.movie.Movie("movie.mp4")

movie_screen = pygame.Surface(movie.get_size()).convert()
pygame.time.Clock().tick(60)
movie.play()

while movie.get_busy():
    movie_screen.blit(movie.get_surface(), (0, 0))
    screen.blit(movie_screen, (0, 0))
    pygame.display.update()

pygame.quit()
  1. 播放电影并实现暂停/继续功能
import pygame

pygame.init()

width, height = 800, 600
screen = pygame.display.set_mode((width, height))
pygame.display.set_caption("Movie Player")

movie = pygame.movie.Movie("movie.mp4")

movie_screen = pygame.Surface(movie.get_size()).convert()
pygame.time.Clock().tick(60)
movie.play()

paused = False
while movie.get_busy():
    for event in pygame.event.get():
        if event.type == pygame.KEYDOWN and event.key == pygame.K_SPACE:
            paused = not paused

    if not paused:
        movie_screen.blit(movie.get_surface(), (0, 0))
        screen.blit(movie_screen, (0, 0))
        pygame.display.update()

pygame.quit()